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	<title>Amped D &#187; Start Up</title>
	<atom:link href="http://blog.daryll.net/category/start-up/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.daryll.net</link>
	<description>The world from the view of a post production startup</description>
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		<title>Why Does It Take So Long?</title>
		<link>http://blog.daryll.net/2008/01/why-does-it-take-so-long/</link>
		<comments>http://blog.daryll.net/2008/01/why-does-it-take-so-long/#comments</comments>
		<pubDate>Thu, 10 Jan 2008 19:45:29 +0000</pubDate>
		<dc:creator>daryll</dc:creator>
				<category><![CDATA[Start Up]]></category>

		<guid isPermaLink="false">http://blog.daryll.net/archives/21</guid>
		<description><![CDATA[ I was having a conversation with a colleague today and we were frustrated by how long it seems to take to get anything done. In this particular case we&#8217;re trying to schedule a meeting between a few people. We&#8217;ve both worked at large companies and small ones, but we realized things always take longer than [...]]]></description>
			<content:encoded><![CDATA[<p> I was having a conversation with a colleague today and we were frustrated by how long it seems to take to get anything done. In this particular case we&#8217;re trying to schedule a meeting between a few people. We&#8217;ve both worked at large companies and small ones, but we realized things always take longer than you&#8217;d expect.</p>
<p>In large companies there&#8217;s a lot of bureaucracy. There are more people who have to be involved in any project and it gets more difficult to synchronize their schedules. There are more people who have to approve a project, so it takes time to process everything.</p>
<p>So it should be better with a small company, right? Not really. Now the problem is that lack of resources, sometimes that&#8217;s money, most often that&#8217;s time. In a small company everyone is working so hard that there&#8217;s not enough slack to add an additional project.</p>
<p>Either way things take longer than you&#8217;d expect.  Maybe there is some ideal middle ground, but I don&#8217;t think I&#8217;ve ever seen it.</p>
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		<title>Re: Blade Runner and the Merits of Rain</title>
		<link>http://blog.daryll.net/2007/10/re-blade-runner-and-the-merits-of-rain/</link>
		<comments>http://blog.daryll.net/2007/10/re-blade-runner-and-the-merits-of-rain/#comments</comments>
		<pubDate>Fri, 05 Oct 2007 17:24:35 +0000</pubDate>
		<dc:creator>daryll</dc:creator>
				<category><![CDATA[Start Up]]></category>

		<guid isPermaLink="false">http://blog.daryll.net/archives/18</guid>
		<description><![CDATA[I&#8217;ve been in the effects business for 15 years. Now I have a small business trying to use commodity parts to solve expensive film/HDTV production problems. Sometimes 25 years after the film was made. It&#8217;s all about getting the shot done. Before the days of digital effects, they would put Vaseline on the lens of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://digitalordnance.com" target="_blank" id="file-link-5" title="Digital Ordnance"> 			 <img src="http://blog.daryll.net/wp-content/uploads/2007/07/newdologo.thumbnail.jpg" title="DO Logo" alt="DO Logo" /></a>I&#8217;ve been in the effects business for 15 years. Now I have a <a href="http://digitalordnance.com" title="Digital Ordnance" target="_blank">small business</a> trying to use commodity parts to solve expensive film/HDTV production problems. Sometimes <a href="http://www.wired.com/entertainment/hollywood/magazine/15-10/ff_bladerunner" title="Wired Article" target="_blank">25 years after the film</a> was made.<span id="more-18"></span></p>
<p>It&#8217;s all about getting the shot done. Before the days of digital effects, they would put Vaseline on the lens of the optical printer to hide the wire. It would blur the print.</p>
<p>Digital effects started in the early 80&#8242;s. Most effects were still practical, because the digital effects were prohibitively expensive.</p>
<p>I was involved with films such as Titanic and Fifth Element in the late 90&#8242;s. We had a full model shop and a large digital effects facility. For each shot we would decide if it could be done better, cheaper, faster, digitally or as a model. We primarily used expensive SGI systems for the digital effects. I introduced Linux to the film industry for the back-end (non interactive) portion of the process.</p>
<p>These days the model shops are all but gone. Almost everything is done digitally. The results are better and a lot more flexible. The majority of the work is done on commodity hardware using Linux in the big facilities and Windows/Macs in the smaller ones. The price hasn&#8217;t gotten any lower, because everyone wants bigger effects and the flexibility allows people to avoid planning and making decisions.</p>
<p>This brings us around to Blade Runner and your post. Our system was used as part of the restoration process. They scanned the images at 4k (4x the data of normal film work) and used our <a href="http://digitalordnance.com/FrameThrower.html" title="Frame Thrower Introduction" target="_blank">Frame Thrower</a>  to view the work to decide what needed to be done and to perform quality control on the results. 25 years later commodity hardware and digital effects go in to fixing things Ridley Scott skipped by shooting in the rain.</p>
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